Motivated artist with solid experience managing all levels of large-scale projects, including budgeting and administration. 10 Years of experience in game development, and film. I have worked across multiple disciplines and multiple projects. I have managed studios, projects, and artists. I am a gamer that loves the process of bringing a vision to life. I thrive working on a team of like minded individuals and always welcome a technical challenge.
Art Manager- Managed artists across 7 projects, responsible for staffing and outsourcing. Responsible for hiring and training junior artists.
Senior Animator- Responsible for Animation and building an animation and rigging pipeline across multiple projects.
Project Lead/Director- Responsible for all aspects of development for a mobile title.
Principle Artist- Responsible for character modeling, character animation, fx, and art pipeline. Trained junior artists in the studio.
Technical Animator- Responsible for animation, rigging, exporting, building blend trees, rig optimization, and animation retargeting.